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Aurora Frost

Northern lights behind frosted panes: deep night, mint glow, cards like cold glass.

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The idea

A near-black polar night with slow ribbons of mint, violet and rose light drifting behind the page. Every card is a pane of frosted glass that catches the colour and softens it. Quiet, nocturnal and a little hypnotic.

Aurora Frost is a polar night seen through a frosted window. A near-black navy canvas carries a slow, blurred aurora in mint, violet and rose; everything the user reads sits on panes of frosted glass that pick up that light and diffuse it. It borrows from long-exposure astrophotography and Scandinavian winter interiors: darkness as the default, light as a reward. Type is light and wide, the motion is slow, and the colour never saturates the reading surface. It should feel calm enough to use at midnight.

Principles

  • Darkness is the canvas; light is earned and always blurred.
  • Every reading surface is glass — never put text directly on the aurora.
  • Keep the aurora behind the hero and one band only; let lower sections go dark.
  • Use mint as the single action colour; violet and rose only live in the gradient.
  • Move slowly: nothing animates faster than 600ms.

Motion

The aurora behind the page drifts on a 40-second loop, its three colour ribbons sliding 8% horizontally out of phase. Sections arrive from a 12px blur to sharp; cards brighten their rim light on hover.

Do & don't

Do

  • ✓ Blur the aurora at least 80px so it reads as light, not shapes.
  • ✓ Put a glass pane behind every block of text over 2 lines.
  • ✓ Use generous 24px radii on panes and full pills on buttons.
  • ✓ Let one stat per row run large in Sora 300.
  • ✓ Keep at least one section fully dark below the fold.
  • ✓ Use mint glow on hover instead of movement.

Don't

  • ✕ Don't place body text directly on the gradient.
  • ✕ Don't use violet or rose as button fills.
  • ✕ Don't stack glass on glass more than two layers deep.
  • ✕ Don't animate the aurora faster than a 30-second loop.
  • ✕ Don't use pure black #000 or pure white #FFF.
  • ✕ Don't add hard drop shadows; glow only.

What's in the DESIGN.md

  1. 01Overview & principles
  2. 02Colors (tokens + proportions)
  3. 03Typography (families + 12-role scale)
  4. 04Layout & spacing scale
  5. 05Elevation & depth
  6. 06Shapes & radii
  7. 07Motion (easing, durations, signature)
  8. 08Imagery + generation prompt
  9. 09Components (button, card, nav, input, badge)
  10. 10Do's and don'ts
  11. 11Responsive behaviour
  12. 12Iteration guide + agent checklist

Plus theme.css (Tailwind v4 @theme), tokens.json (W3C) and the preview page source — 371 lines of DESIGN.md in total.